Back to the Player's Guide Index
Sal Redblade, ID# 200
Sal Redblade left the home of her peasant parents at a young age, on a dare from her older brother. Since then she's been on both sides of the law, received a barony from a distant king (long since deposed), and collected many scars and adventuring stories. Sal is a Weapon Lord with the short sword, and is also well known as one of the best dirty fighters around.
Sal usually fights wearing studded leather armor, and using a short sword.
Erristilen, ID# 201
A firm supporter of magic for the masses, Erristilen feels all adventurers should learn as much magic as they can. Considering his impressive prowess (Weapon Lord with both the quarterstaff and combat magic), Erristilen is a prime example of balanced might and magic.
Erristilen normally meets his opponents using a quarterstaff and spiked gauntlet, wearing no armor.
Bronze Destroyer, ID# 202
Describing himself as a semi-retired mercenary captain and adventurer, Bronze is filled with tales of dangerous missions, terrifying creatures, and wondrous sights.
Bronze Destroyer usually goes into combat with a heavy warhammer and spiked gauntlet, wearing plate mail armor and a great helm.
Zoran Bloodspiller, ID# 203
Though he has some trollish blood, Zoran Bloodspiller appears and acts quite human. He's earned a reputation as a fierce warrior, and is equally known for his compassionate heart.
Zoran usually wears only a great helm for protection, holding a great sword and spiked gauntlet.
Saarandi BearClaw, ID# 204
Once a nomad warlord, Saarandi brings to the guild a sense of the wilderness with all its splendor and fury. In combat he seems the perfect mix of animal and man. He's a Weapon Lord with the halberd, a noble warrior, and a merciless enemy when angered.
Saarandi BearClaw typically uses a spiked gauntlet and halberd, wearing no armor.
Thrasher, ID# 205
Thrasher was raised from infancy by a wizard who wanted to see how a goblin would develop in a positive and nurturing environment. When Thrasher was well on his way to becoming a learned scholar and able warrior his benefactor was murdered by an envious apprentice. Having dealt with the apprentice, Thrasher is now trying to learn of the real world.
Thrasher fights with a broad sword and spiked gauntlet, wearing plate and a great helm.
ShieldMaster, ID# 206
Though an accomplished warrior skilled with many weapons, ShieldMaster is a Weapon Lord of all the shield types. A quiet and reserved man when not in battle, ShieldMaster is a very capable instructor.
ShieldMaster normally fights with a short sword and spiked shield, wearing leather armor and a great helm.
SsirKonien, ID# 207
Forsaking his position as a member of the ruling family of a powerful lizardmen clan, SsirKonien filled his younger days with danger and excitement. He is a Weapon Lord with the short spear, and a polished statesman as well.
Relying on his quickness and natural armor, SsirKonien usually fights with a short spear and a light helm.
Nobbelnees Stonefist, ID# 208
Nobbelnees acquired his second name in a tavern fight, when he somehow killed an obnoxious ogre with a single blow from his fist. He gladly recounts how amused the ogre was as Nobbelnees climbed onto a table, set a chair on top of the table, and stood upon the chair before smashing the ogre in the face hard enough to put him out for good. Nobbelnees admits to being ³pretty good² with his fists, but he actually is best known as a Weapon Lord with the hand axe.
Nobbelnees is rarely without a hand axe in his belt, and when in combat he dons a light helm.
Shur Deth, ID# 209
Think of the typical elven maiden, then imagine the opposite, and you have Shur Deth in mind. She is a Weapon Lord of the flail, and is a dangerous spell caster as well. Though a woman of her word, Shur Deth makes no effort to hide her cruel streak.
Shur Deth disdains wearing armor, and is so quick and accurate with the flail that few wish to meet her in combat.
Kalloren Axelord, ID# 210
A veteran of the Goblin War, Kalloren took to adventuring after the treaty. With his active years waning now, Kalloren is content to pass on his considerable knowledge to anyone anxious to see and shape the world.
Using a battle axe in one hand, and a hand axe in the other, Kalloren fights wearing leather armor and a chainmail coif.
Roland, ID# 211
As leader of the Barstow guild, Roland is an able administrator, experienced adventurer, and skilled warrior. He and his wife Sal Redblade met on an expedition to the isle of Isurus over fifteen years ago, and have had many adventures since then.
When fighting, Roland usually selects a great axe and spiked gauntlet for weapons, and goes without armor.
The turn you wish to visit the magic shop you must stay at the guild (no adventuring). To indicate that you want to visit the shop and see what items are currently available write "magic shop" down for one of your Special Action choices on the Improvement form.